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Components
- 60 cards
- 20 small marshmallow tokens
- 15 large marshmallow tokens
- Instructions
Object of the Game
Are you all about instant gratification? Or can you be patient enough to wait for a greater reward later?
Test your willpower by winning tricks and collecting marshmallows for your opponent's tricks. The first player to 20 points wins.
Setup
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The player who last ate something with marshmallows starts as the dealer for the first round.
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Shuffle the deck and deal each player a hand of 12 cards. (Keep your hand secret from opponents). Place any remaining cards off to the side, unseen. …