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Components
- 30 foot-shaped step cards
- 30 double-sided goal cards
- Rulebook
Object of the Game
Ask your neighbor to give you a step card featuring a specific number of steps.
Then choose a goal that you think you can walk, hop, or jump to in exactly that number. Reach your goal and collect a step card. The player with the most cards wins.
Setup
Shuffle the step cards. Take out twice as many cards as there are players and arrange them number-side up in a wide circle around the center of the playing area. …