Stratego variant with a Japanese theme. There are 40 new pieces.
Object of the Game
The object is to capture all of your opponent's 4 fortresses.
Game Play
Fortresses do not move.
High rank units capture lower ranks.(A Daiyamo = 12 would capture Heavy Cavalry = 11)
Equal ranks result in mutual destruction.
There are no bombs.
Ninja can move diagonally.
Ninja always win if they are the attacker.
Ranged units (R) always defeat infantry (I).
Cavalry (C) always defeats ranged units.
Certain infantry will defeat cavalry, if the cavalry is attacking.
Cavalry move like scouts.
Unit Name | # | Rank | Type | Notes |
---|---|---|---|---|
Fortress | 4 | 0 | - | |
Ninja | 3 | 0 | - | Defeats all units in attack |
Ashigaru Spearmen | 3 | 1 | I | Defeats Cavalry in defense |
Ashigaru Gunners | 3 | 2 | R | Defeats Infantry |
Bushi Spearmen | 3 | 3 | I | Defeats Cavalry in defense |
Bushi Musketeers | 3 | 4 | R | Defeats Infantry |
Bushi Spear Cavalry | 6 | 5 | C | Defeats Ranged Units |
Warrior Monks | 2 | 6 | I | |
Samurai Swordsmen | 3 | 7 | I | |
Samurai Horse Archers | 2 | 8 | - | Defeats Infantry/Move like scouts |
Samurai Archers | 3 | 9 | R | Defeats Infantry |
Samurai Naginata | 2 | 10 | I | Defeats Cavalry in defense |
Samurai Heavy Cavalry | 2 | 11 | C | |
Daiyamo | 1 | 12 | C |
Continue Reading