
Character Card

- Name
- Class
- Species
- Attribute Bonuses
- Starting Ability
- Starting Item
- Life Value
- Personal Goal
- Character Bio
- Character Figure
Action Cards

- Agility (Green)
- Strength (Red)
- Resistance (Blue)
- Instinct (Yellow)
- Heroic (White)
- Threat (Black)
- Calamity
- Character Influence
Enemy Card

- Name
- Type
- Actions
- Speed Value
- Range Value
- Strength Value
- Life Value
- Defense Value
- Communicate Value
- Figure Base Shape
Encounter Card

- Name
- Number
- Setup
- Situation
- Special Rules
- Loot
- Flavor Text
Mission Card

- Name
- Number
- Type (Main or Side)
- Story
- Mission Goal
- Mission Location
- Time Allowance
- Travel Options
- Mission Success Entry
- Mission Fail Entry
Item Card

- Name
- Type
- Effect
- Range
- onus
- Repair Cost
- Equipment Slot
- Keywords
Other Cards

- Ability Card
- Status Card
- Environment Card
- Vehicle Travel Cards
- Enemy Vehicle Card
- Road Card
Tokens And Markers

- .Fire Token
- Dustfeather Token
- Situation Token
- Vehicle Standees
- Aim Token
- Party Location Marker
- Trap Token
- Fishhook Token
- Wound/Toxic Wound Token
- Scavenge Token
- Heavy Object Tokens
- Roach Token
- Hornet Drone Token
- Objective Token
- Battery Token
Sideboard

- Group Task Slot
- Group Task Dial
- Broken Items Pile
- The Hunt Box
- The Hunt Figures Slot
- Threat Track
- Placed Enemy Cards
- Placed Threat Cards
Downtown Travel Map

- Location Name
- Location Page
Campaign Dashboard

- Time Dial
- Clue Dial
- Scrap Dial
- Food Dial
- Population Dial
- Morale Dial
Deck Boxes

- Discovery
- Banished
- Character
- Colony Supply
Page Map

-
Spaces: The map is divided into spaces by dashed and solid lines. Spaces that only meet at a corner are not adjacent to one another.
-
Solid Lines: Solid red, blue, and green lines slow a character's movement. Solid white lines cannot be moved through but do not block line of sight. Double solid white lines block both movement and line of sight.
-
Character Start: Characters come into play on the
space.
-
Enemy Start: Enemies come into play on the
space.
-
Scavenge Spot: Spaces containing a
symbol will have 1 or more
tokens placed in them as instructed by the page's setup section.
When placing a
token, place the token with the lowest difficulty number available from the supply. Do not reveal the token when placing it. On a player's turn, when their character is on a space with a
token, they may scavenge with that character.
-
Points of Interest: On a player's turn, when their character is on a
space, pause that player's turn and read the page's matching
entry. Then resume play. Most
's can only be explored once.
's that include a
symbol can be explored multiple times.
-
Hiding Spot: A character on a
space cannot be targeted by an enemy in a different space. An enemy will not move toward a character that is hiding unless there are no other characters to move toward. Characters that are BIG or are equipped with an item that has the NOISY keyword cannot hide.
-
Objective: A space containing a
symbol will have a
token placed in it when/if instructed by the Adventure Book. On a player's turn, when their character is on a space with a
token, pause that player's turn and read the page's matching
entry. Then, unless directed otherwise, discard that
token and resume play.
-
Exit: Any time during a player's turn, if their character occupies a
space they may choose to exit that page. When a player exits a page they put their character figure on their character card.
If there are multiple exits on a page, players should review the
space entries so they know where the exits lead. Once a player has used an exit, that becomes the only exit the other players can use. When all players have exited a page resolve the matching
space entry on that page.
Continue Reading