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This example kingdom scores as follows:
1 Coin Counting:
The player has 11 Coins left and therefore scores 3 points (1 for every 3 Coins).
2 The Crowns:
Fields (yellow) score 3 points: 3 squares x1 crown
Forests (dark green) score 3 points: 2 squares x1 crown plus 1 square x 1 crown
Lakes (blue) score 6 points: 3 squares x2 crowns
Grasslands (light green) score 16 points: 4 squares x3 crowns and the Queen . This Kingdom had the most towers, so the player hosted the Queen and placed it on the largest territory to count as an extra crown.
Swamps (brown) score 1 point: 1 square x1 crown
Mines (black) score 12 points: 3 squares x4 crowns
Towns (red) score 0 points: There is no crown on any of the Building Tiles, so the town territories do not score in this kingdom.
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3 The Buildings:
The town territories in this kingdom contain several different types of buildings, and they all score differently according to the symbols in the lower right corner of the tiles.
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The Sawmill: 2 bonus points per detached forest territory = 6 points (3 territories x2).
The Travelling Castle: 1 bonus point per Tower= 3 points (3 Towers x1).
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The Church: 2 bonus points per town territory= 8 points (4 territories x2)
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The Big Tavern gives 2 bonus points to the kingdom, The Statue gives 5, and The Guardtower gives 3.
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